Basic Functions and Features

  • Use the “MotionmixTransform” component to record the position, rotation and scale information for any object

  • Use “MotionmixMeshTransform” to record mesh data along with the transform data. P.S: An object can have either the “MotionmixTransform” or the “MotionmixMeshTransform” component but not both.

  • The FPS data is captured automatically and no extra configuration is required

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