Basic Functions and Features
Use the “MotionmixTransform” component to record the position, rotation and scale information for any object
Use “MotionmixMeshTransform” to record mesh data along with the transform data. P.S: An object can have either the “MotionmixTransform” or the “MotionmixMeshTransform” component but not both.
The FPS data is captured automatically and no extra configuration is required
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