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SDK Documentation
  • Welcome to MotionMix Docs
  • Overview
    • What we do
    • Our Features
  • SDK Guide
    • Getting Started
    • Importing the SDK
    • Setting up Project Dependencies
  • Basic Usage
    • Setup Wizard
      • App Configuration
      • Player Setup
      • Recording prefabs
  • Advanced Usage
    • Configuration Options
    • Initializing the SDK
    • Basic Functions and Features
    • Starting a session recording
    • Multiplayer Recording
    • Viewing Recorded Sessions
    • Recording Prefab/Mesh
    • Error Handling
    • Best Practices
    • UI Recording
  • More Options
    • Sample Code
    • API Reference
    • FAQ
    • Troubleshooting
      • Common Issues and Solutions
      • Debugging and Logging
    • Release Notes
    • Support and Contact
    • Legal and Licensing
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  1. Advanced Usage

Configuration Options

Explains any configuration options available, such as API keys or settings.

PreviousRecording prefabsNextInitializing the SDK

Last updated 1 year ago

  • Get the Application ID and the Key from Motion Mix dashboard for your application

  • Update the ID and Key in Assets/Runtime/Settings/MotionMixConfig.asset file