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SDK Documentation
  • Welcome to MotionMix Docs
  • Overview
    • What we do
    • Our Features
  • SDK Guide
    • Getting Started
    • Importing the SDK
    • Setting up Project Dependencies
  • Basic Usage
    • Setup Wizard
      • App Configuration
      • Player Setup
      • Recording prefabs
  • Advanced Usage
    • Configuration Options
    • Initializing the SDK
    • Basic Functions and Features
    • Starting a session recording
    • Multiplayer Recording
    • Viewing Recorded Sessions
    • Recording Prefab/Mesh
    • Error Handling
    • Best Practices
    • UI Recording
  • More Options
    • Sample Code
    • API Reference
    • FAQ
    • Troubleshooting
      • Common Issues and Solutions
      • Debugging and Logging
    • Release Notes
    • Support and Contact
    • Legal and Licensing
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On this page
  • Full session recording and playback
  • Mesh recording
  • Multiplayer support
  • Heatmap
  • Performance - FPS data
  1. Overview

Our Features

PreviousWhat we doNextGetting Started

Last updated 1 year ago

Full session recording and playback

  • From the dashboard, click on your app to see all the sessions recorded

  • Click on any session to playback entire timeline of the session

Mesh recording

  • Any GameObject with MotionmixMeshTransform gets recorded and can be seen in the playback

Multiplayer support

  • All the players recorded for any session are shown in the same playback

Heatmap

  • Positional heat map

  • Exit heat map

  • UI Panel heat map

Performance - FPS data