Starting a session recording
MotionMix considers every user's journey in single player mode as a single session from when the app starts.
Set the current local player's ID in MotionMix using
MotionMixManager.SetPlayerId(string playerID);
Single Player Session
MotionMix will start a single player session by default as soon as the application starts
If you require manual control over when to start session, you can enable "Record Manually" in the MotionMixManager prefab in the first scene
You can start session from code as shown in the snippet below
MotionMixManager.StartSession();
Parameters:
SessionType - Single player / Multiplayer Role - Host/Server/Client
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